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Old May 15, 2009, 12:08 AM // 00:08   #101
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Linsey

Thanks for the work you guys are putting into the game, take the words form the qq crew with a grain of salt.

You can't please all the people all the time, and on Guru you have even less of a chance.
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Old May 15, 2009, 12:08 AM // 00:08   #102
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What thered engine gored engine gored engine gored engine go did they do to aegis????

Are you serious??

Roar roar roar
angry angry
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Old May 15, 2009, 12:09 AM // 00:09   #103
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Assassin
Heart of Shadow: okay
Shadow Fang: much needed
Viper's Defense: okay

Elementalist
Mirror of Ice: No more Kappas : /
Steam: meh

Mesmer
Illusionary Weaponry: lol wtf? decreasing the energy cost doesnt change the fact that this skill still sucks

Monk
Castigation Signet: meh, pointless imo
Peace and Harmony: was a needed nerf, but probably still useable
Word of Healing: uh oh, people actually have to use this skill the way it was supposed to be used, rewards those who have been using it below 50% for the most part

Necromancer
Foul Feast: good nerf, needed badly
Lingering Curse: not sure on this one, the biggest issue was the AoE of it, it'll probably still see use

Ranger
Hunter's Shot: complete garbage now
Melandru's Shot: meh, okay nerf
Keen Arrow: not sure how to call this one, if the conditional was THAT gamebreaking, could still see some use, could not, who knows

Ritualist
Protective Was Kaolai:...as if this skill wasn't nerfed enough, what was the point of nerfing it again?


PvP
Monk
Strength of Honor: bye bye smiters
Aegis: rofl, this is a joke right?
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Old May 15, 2009, 12:10 AM // 00:10   #104
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Nine weeks for this? ANet, I am disappoint.
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Old May 15, 2009, 12:12 AM // 00:12   #105
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I'm not advocating OpenGuildWars — still, leaving us guessing till the actual moment of release should become a thing of the past. Especially when it comes to game mechanics that are in obvious need of a fix (plenty have been mentioned in this thread).

An organised dialogue needs to come into existence between the community and the developers balancing the game.



But not all the time.

In the end, the skill updates I like the most happen when ArenaNet dares to be creative. The recent change to Hundred Blades is an excellent example of that.

Finding the golden mean is the hardest part.
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Old May 15, 2009, 12:12 AM // 00:12   #106
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Wow they really nerfed the chit out of STEAM also. That stacked with glyph of Immolation has been my bread and butter for a longggggggg time now. Now it's worthless as a damage spell. I sent many a warrior and sin and ranger to their grave with that combo. Guess they cried so much wah wah wha QQ QQ QQ Anet finally nerfed it.

And now why would anyone use Mirror of Ice when Echoed SHATTERSTONE will do 500x more damage in an inkling of the time?? At a solid 60 seconds it was a viable ELITE, but, now? lol I'll use Shatterstone with echo instead. Stomp me some rangers and sins and warriors I will. Oh I hear yah but I'll have resolve skill don't worry interupters! lol

Last edited by Red Sonya; May 15, 2009 at 12:16 AM // 00:16..
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Old May 15, 2009, 12:13 AM // 00:13   #107
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AS IF we needed more nerfs to limit the way we play the game, btw can you atleast like, idk, nerf a paragon skill to make this update seem like a classic?
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Old May 15, 2009, 12:13 AM // 00:13   #108
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Quote:
Originally Posted by Chieftain Heavyhand View Post
Thanks for the work you guys are putting into the game, take the words form the qq crew with a grain of salt.

You can't please all the people all the time, and on Guru you have even less of a chance.
What work? I don't see anything on the list I couldn't have drunkely blurted out after knocking back a few dozen shots of vodka. It's barebones and doesn't really solve any big problems, just likely to cause a few.
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Old May 15, 2009, 12:13 AM // 00:13   #109
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Quote:
Originally Posted by Chieftain Heavyhand View Post
Linsey

Thanks for the work you guys are putting into the game, take the words form the qq crew with a grain of salt.

You can't please all the people all the time, and on Guru you have even less of a chance.
You don't think it's odd that even people who don't comment on skill updates are complaining? This is leaving many disappointed because of the time they had and what we recieved. It basically looks like they worked on the skills at the last minute because they were so caught up with their whole 4th year update.
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Old May 15, 2009, 12:13 AM // 00:13   #110
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Aegis: the changes aside, it is now a completely different skill in PvE and PvP? thats annoying.

IW: What was the point? I mean, its nice, but what did you think that was going to accomplish? I'm really confused on that one. I wan't to legitimately know what the goal was with that one. Reminds me of Chaos Storm. Take a crappy skill, lower the energy cost, make it an easier to use crappy skill, that people only use for the cool animation.
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Old May 15, 2009, 12:13 AM // 00:13   #111
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Linsey

I know that a few PvE players don't really care about balance, and please ignore them

Anet still can redeem themselves by giving a non-profession skill that vanquishes an area of all monsters when used, just to give the PvP population a laugh

I mean no ill will to you, but I just wanted to style my post in a similar manner as the above poster's post
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Old May 15, 2009, 12:14 AM // 00:14   #112
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well months of complaining about spawning power got us a 5 second buff to summon spirits..
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Old May 15, 2009, 12:14 AM // 00:14   #113
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http://wiki.guildwars.com/wiki/Talk:Aegis_(PvP)
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Old May 15, 2009, 12:14 AM // 00:14   #114
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No matter how bad the update may be, Monk nerfs always make me smile
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Old May 15, 2009, 12:15 AM // 00:15   #115
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I'm personally not too upset about the monk changes, it'll be nice to see the bar significantly change after such a long time running the same basic skills for months. Disappointed with ranger changes though - was it really that big of a deal?
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Old May 15, 2009, 12:15 AM // 00:15   #116
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Cool, another reason not to play my rit in PvE :/.

MY rit needs a buff. Spawning power is USELESS!

Looks like Cripshot and Shock Axe are meta again.
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Old May 15, 2009, 12:16 AM // 00:16   #117
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The WoH nerf I actually agree with.
PnH as you will still see this ran with the nerf to aegis.
Vipers defense might actually buff the mo/a template, but prob not.
PwK needed a nerf, not sure that this will actually help maters much
FF needed what it got
Lingering curse's biggest problem is the aoe, moreso than the amount decreased in healing
Aegis got smiter's booned for PvP as did SoH
random ranger nerfs
IW still sucks
Fc water mesmers got the shaft...

overall 3/10 only because you buffed dishonorable and added a merchant to gtob
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Old May 15, 2009, 12:19 AM // 00:19   #118
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I'm hoping the merchant counted for at least 2.5 of those 3 points.
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Old May 15, 2009, 12:19 AM // 00:19   #119
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Good thing pets got a buff! I actually have a reason to visit the otherwise useless menagerie now.
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Old May 15, 2009, 12:19 AM // 00:19   #120
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Honestly I don't care about the skills in this update. I'm mostly surprised nothing was done about RoJ.
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